NewTek LightWave 2015 Win x64 UPDATED (25.12.2014)






NewTek LightWave 2015 Win x64 UPDATED (25.12.2014)







NewTek LightWave 2015 Win x64 UPDATED | 921 Mb



LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and . LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for artists winning Emmy Awards than any other 3D application.





Fixed:

400 polygon limit gone;

No Discovery Mode;

Hub synchro enabled

Watermark gone;

Saving enabled



LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and . LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for artists winning Emmy Awards than any other 3D application.



Major Studios and Post-Production Houses spend years assembling their custom pipelines, often at great expense and requiring large numbers of technical staff to maintain. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world with 40 employees or less.



UPDATE LightWave 2015 UPDATE 2 DECEMBER 23



2015.1 FIXES



LAYOUT



HUB

Hub crash if custom background GUI image used.



MODELER

Cut Tool crash in Modeler using Edges



FIBERFX

FiberFX no longer works with bullet guides



FiberFX crashing when using Bullet

FiberFX related crash when clearing an object with FiberFX applied, and then creating a new object

FiberFX crash due to mixed meshes

FiberFX motion vector data is broken



Changing FiberFX shadow-type while VPR on crashes



RENDERER/VPR



VPR not showing proper shadow density when using transparency

VPR does not update in real-time when changing basic color attributes



Fixed a bug in morph surfaces in VPR that could cause a crash due to uninitialized pointers.

crash if executing shader Lscript UI while VPR evaluates same shader

Unseen by Camera items render when PRMBlur is on.

Motion Blur rendering hidden objects



2015 does not save proper motion vector data to EXR file format

Edge Thickness changes when Stereo is on.

LW2015 GI render crash with 2 or bounces.



BULLET



SURFACE EDITOR

Node Editor Node thumbnails and Image node thumbnail broken

Nodal export/import dialogs have a localized file type field



SDK/SCRIPTING

Bilinear re-sample buffer size issue in SDK.

ClipMap surface not accessible with Lscript



MISCELLANEOUS



Restore build number to the 2015 About box





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NewTek LightWave 2015 Win x64 UPDATED (25>12>2014)







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